Overview
I worked as a Game UX/UI Designer at WolverineSoft during Fall 2022 on a game called Ragnarök TD.
Ragnarök TD is a 2D top-down tower defense game created as a case study of Ninja Kiwi's Bloons TD 6. Follow the story of a small village in the North as they fend off the beasts of Ragnarök. The game was built during Fall 2021, and this year we want to add a multiplayer functionality and release it on Steam.
My Contribution
Initiated and prototyped on “Creating & Joining a Match” user flow for multiplayers.
Ideated and designed multiplayer waiting room with other designers.
Implemented gaming interface in Unity Engine.